Phones instead of chips
Every player gets a live chip stack. Stacks and the pot update the instant someone acts — no counting, no colour-changing, no “who’s keeping score?”.
Local Wi-Fi · No accounts · No servers
ChipSync turns every player's phone into a chip stack. Track every stack and pot in real time over your local Wi-Fi — one device hosts the table, the rest join. No physical chips, no bank, no internet required.
Real Texas Hold'em stacks and pots, kept exact to the last chip.
Every player gets a live chip stack. Stacks and the pot update the instant someone acts — no counting, no colour-changing, no “who’s keeping score?”.
One phone hosts the table; the others join by auto-discovery, a table number, a shared link, or a QR code the host shows. It all runs on the network in the room.
No accounts, no analytics, no cloud. Game data stays between the phones at your table and is encrypted on the wire. Nothing is sent to us — we run no servers.
Blinds, antes and side pots, tournaments with rising blinds and final standings, a turn clock, and an end-of-night chip tally.
One player starts a game and sets the stakes and stacks.
On the same Wi-Fi, players join from the game list, a table number, a shared link, or by scanning the host’s QR code with their phone’s own camera app.
Every action, in real time. ChipSync keeps every stack and pot exact and squares the chips up when you’re done.
No second phone?
Playing heads-up? Pick Two players, one phone and lay it flat between you. The screen splits in two — each side faces its own player, and the action buttons turn to whoever’s move it is. One device, one deck; square the chips up at the end.
In beta · by request
Email us for the current beta build. Needs two or more Android phones on the same Wi-Fi network.
Request accessIn review
The iPhone and iPad version is built and submitted — it’s waiting on Apple’s review. Mixed tables of iPhones and Android phones play together as one game.
In reviewSomething not working, or a question about a game? Email support@directclick.xyz and we’ll get back to you. It helps to include your phone model, the ChipSync version shown in the menu, and whether you were hosting or joining.
Every player has to be on the same Wi-Fi network, and iOS asks once for permission to find devices on your local network — decline it and the list stays empty. Some guest and office networks block devices from seeing each other at all; there, tap “Enter address manually” on the join screen and type the address shown on the host’s phone.
Last updated: September 8, 2026
ChipSync is built to be private. It has no user accounts, and it sends no data to us — we operate no servers or backend for the app. This policy explains what stays on your device and what is shared between phones while you play.
To work between sessions, ChipSync keeps the following in local storage on your phone only:
This information is not sent to us or to anyone else. It stays on the device until you delete it.
ChipSync games run peer-to-peer over your local network. One phone acts as the host; the others connect to it directly. While a game is running, the following is shared between the phones in that game:
This traffic travels only over the local Wi-Fi network you and the other players are on, and it is encrypted between devices. It is not routed through the internet, and it never reaches us or any third party. If you share a scheduled game with nearby players, that game’s details are likewise sent directly to the devices you pick, over the local network. You can also add a scheduled game to your device’s calendar, or send it as a calendar file through your phone’s share sheet — in those cases the game’s details go only to the calendar or app you choose, never to us.
ChipSync requests only the permissions it needs to run a local game:
ChipSync does not request access to your camera, microphone, location, contacts, photos, or files. To join by QR, the host displays a code that you scan with your phone’s own camera app — ChipSync never opens the camera itself.
ChipSync includes no advertising, no analytics, and no third-party software that collects your data. It does not sell or share personal information, because it does not collect any on our side.
ChipSync counts chips and nothing else. It has no currency of any kind — no cash values, no wagers, no prizes and no in-app purchases — and involves no real-money gambling. It is not directed to children, and it collects no personal information from anyone.
Because everything is stored locally, you are in control of it. Clearing the app’s data or uninstalling ChipSync permanently removes the information it has saved on your device. There is no server-side copy for us to hold or for you to request.
If this policy changes, we’ll post the updated version on this page and revise the “last updated” date above.
Questions about privacy or ChipSync? Email support@directclick.xyz.